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Main | Mathematical Models in Computer Vision: The Handbook, Springer (2005) | ||
Editors Preface Contents Contributors References Sample Chapter Order |
ABSTRACT: We explore the reconstruction of a
three-dimensional scene from multiple images captured from far away
viewpoints (wide-baseline camera arrangement). Such an arrangement is
required for complex scenes where the visibility from any one viewpoint
is not sufficient to adequately reconstruct the entire scene.
Also, such an arrangement reduces the error in triangulation of the
features, thereby improving the accuracy of reconstruction. Our
emphasis is on algorithms that recover a volumetric model of the scene
from calibrated cameras by explicitly modeling and detecting
occlusions. We present a brief overview of the state of the art
in such methods for multi-view reconstruction. In particular,
algorithms based on a probabilistic framework have become quite popular
and produce very accurate models. Several such probabilistic volume
reconstruction methods will be described. For the dynamic parts of the
scene, where an online reconstruction is needed, simpler methods are
required. An important case of such scenes is that of walking people in
a surveillance scenario. For this case, we present fast online
algorithms that recover approximate shape and appearance models and 3D
trajectories of people as they walk in the scene. Finally, we address
the problem of optimal placement of cameras in order to acquire the
best possible image data for the reconstruction of a given scene
according to the particular task specification.
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Last Update: December20th,
2004, you can mail your comments to: nikos.paragios@computer.org
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